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".. the imaginative and intellectual work undertaken by artists is a form of research that has the potential to make important contributions to contemporary art, culture, and education in the broadest possible sense...the kind of research artists do in studios, classrooms, communities, and cyberspace”" -Graeme Sullivan, Art Practice as Research: Inquiry in the Visual Arts
Our practice as artists is dependent on what we produce. But there are times when we need only to explore, where the result is so far from the horizon, that we cannot see it. While often the most productive of times, it is hard for most artists to justify a step away from the exhibition schedule, from deadlines, and from the scene in general in order to dedicate the time needed to really know a subject.
It’s time to reward someone for taking the leap to pursue something complex, for doing the research, and taking the time to learn. Let’s acknowledge the time and commitment an individual is putting forth in order to gain and ultimately share knowledge for the betterment of all of us.
"It’s time to reward someone for taking the leap to pursue something complex, for doing the research, and taking the time to learn. Let’s acknowledge the time and commitment an individual is putting forth in order to gain and ultimately share knowledge for the betterment of all of us." -read more on The Present Group blog
Winner Phil Ross has spent a large part of his creative practice experimenting with, growing, and developing Mycotecture: architecture grown from mushroom mycelium. His experiments may change the way we build the future.
"The digital arts (AKA New Media Art, tech art, net art, interactive art, or whatever other moniker you want to use—we’re talking about artistic works that are using digital technology as an essential part of the creative process) have long been the red-headed stepchild of the art world. Though the first computer art exhibitions were staged back in 1965, some 55 years later, the digital arts remain as much an outsider in the contemporary art world as ever, forever denied access to the secret clubhouse." -read more on The Creators Project #DIGART
Creators who put their work online, who experiment with systems online and who allow us to experience their projects online are wickedly underfunded. The goal of this prize was to award one of those creators. Winner Destructables.org is an advertising free Do It Yourself website for projects of protest and creative dissent. It is a living archive and resource for the art and activist communities.
“Unlike most first-world countries we don’t have a cultural agency at the state or federal level that funds artists’ travel. I have an untested theory that if Bay Area artists had support for mobility that they would be more likely to stay....” -read more on OpenSpace, the SFMOMA blog
Winner Alison Pebworth used the Present Prize to visit the Sabbath Day Lake Shaker Community in Gloucester, Maine to develop a residency with the last four living Shakers and to research Radical Sects and Utopian Societies of America for an upcoming tour with the Beautiful Possibility Project. - read more here and here